Motion Lab

Egg Drop Inertia

An egg sits on a cardboard tube. The tube stands on a tray that rests on a glass of water. Strike the tray from the side, and the tray zips away. Does the egg drop into the water, or does it end up on the table? Find out how hard you need to hit — and why.

1Try It: Strike the Tray

Tray Tube Egg Glass of water

2Set Your Hit

Hit Force 3.0 N
1 N (gentle tap)12 N (hard snap)
Tray speed after the hit
—
Time until rim hits tube
—
Egg's sideways speed
—
Egg's sideways drift
—
Safe zone: the egg can drift up to 3.5 cm sideways and still fit through the mouth of the glass. Any more and it hits the rim or misses.

3Trial Log

No trials yet — strike the tray to log your first result!
4How to Use This Simulation
  1. Drag the Hit Force slider to pick how hard the hand strikes the tray. Force is measured in newtons (N). You can also tap a preset like Gentle Tap or Hard Snap.
  2. Read the four number boxes. They change as you move the slider. They show the tray's speed, the time before the tray's rim knocks the tube away, and how far the egg will drift sideways.
  3. Compare the drift to the 3.5 cm safe zone. Predict: will the egg land in the glass?
  4. Press Strike the Tray! The hand swings in from the side and hits the tray's edge. The rest plays in slow motion. The clock in the corner shows the real time since the hit.
  5. A green banner means the egg dropped into the water. A red banner means it hit the rim, missed the glass, or rode away with the tray.
  6. Look at the Trial Log. Each strike adds a row and a bar, so you can spot the pattern between force and drift.
  7. Press Reset to clear the log and set up the egg again.
5Forces at Work
Inertia

Inertia means an object keeps doing what it is doing unless a force changes it. That is Newton's First Law. The egg is at rest, so it tends to stay right where it is.

Friction

As the tray slides out, it rubs on the bottom of the tube. This rubbing force is friction. It drags the tube, and the egg on top, a little to the side. It is the only sideways force on the egg.

Normal Force

The tray's floor pushes up on the tube. That upward push is called the normal force. When the tray's back rim knocks the tube away, nothing is left to hold the egg up.

Gravity

Now gravity is the only big force on the egg. It pulls the egg straight down. Any sideways speed the egg got from friction makes it drift as it falls.

Speed vs. Time

A harder hit makes the tray move faster. The rim reaches the tube sooner, so friction has less time to drag the egg. If the tap is too gentle, friction speeds the tube up to match the tray. Then everything slides away together.

6Why Doesn't the Egg Break?

The egg falls about the same distance either way, so it hits at about the same speed. What matters is how long it takes to stop. A slower stop means a smaller force. Water gives the egg a slow, gentle stop.

Landing in water

~2 N

Water lets the egg slow down over several centimeters. A longer stopping distance means a small stopping force.

Landing on the table

~80 N

A hard table stops the egg in about 1 mm. A very short stop means a huge force — more than the shell can take.

Bonus fact: water pushes up on the egg a little. This push is called buoyant force. A raw egg is a bit denser than water, so it still sinks — but slowly, and it settles gently on the bottom.

7The Math Behind It
// the hit gives the tray its speed (hit lasts 0.012 s, tray is 45 g)
tray speed vtray = F × hit time ÷ tray mass

// friction speeds up the tube (and egg) while the tray slides under it
tube's sideways acceleration a = μ × g = 0.3 × 9.8 m/s²

// the tray's back rim must slide 10 cm (relative to the tube) to reach it
vtray·t − ½·a·t² = 10 cm  → solve for the time t
// if vtray² < 2·a·(10 cm), friction catches the tube up to the tray first: it never clears

// sideways speed the egg has when the tube is knocked away
egg speed v = a × t

// drift = slide while riding the tube + drift while falling 14 cm to the rim
fall time tfall = √(2h ÷ g)
total drift x = ½·a·t² + v × tfall

// impulse: a longer stopping time means a smaller stopping force
stopping force F = mass × change in speed ÷ stopping time

// to keep it simple, we ignore air and how the tube slows the tray down a little