Motion Lab · Quick Lab 1
A poker chip is taped to the front deck of a rolling car. A second, loose chip rests on top of it. Tap the car and watch what the loose chip does.
What is inertia?
Set your force, make a prediction, then tap the car.
The taped chip cannot move — it is stuck to the tape. Only the loose chip on top is free to slide.
Your hand taps the back bumper. The car jumps forward.
Inertia is an object’s resistance to a change in its motion. An object at rest stays at rest, and an object that is moving keeps moving the same way, until an unbalanced force acts on it. That sentence is Newton’s First Law of Motion.
Here is the key move in this lab: you never touch the loose chip. Your hand pushes on the car. The car changes its motion right away because the force is applied directly to it. The chip only feels one sideways force — friction from the chip taped underneath it. Friction is a weak grip, so when the car changes speed too quickly, friction is not strong enough to drag the chip along with it. The chip keeps doing what it was already doing, and the car slides out from under it.
A gentle tap changes the car’s speed slowly. Friction between the two chips is strong enough to keep up, so the chip rides along and nothing seems to happen. A hard tap changes the car’s speed very quickly. Friction cannot keep up, the chip slips, and it slides right off. Same setup, different force — and that is what makes this a fair test.
In this model there are three things that can happen, and you can find all three with the slider:
This is exactly why your backpack slides off the seat when a car brakes hard, and why you get pressed into the seat when it speeds up fast. The seat changes its motion. You, and your backpack, do not — until something pushes on you.
| # | Test | Force | Car’s top speed | Car’s acceleration | Chip’s top speed | Result | Chip ended up |
|---|---|---|---|---|---|---|---|
| No trials yet — run the simulation to fill this in. | |||||||